Star Trek: Deep Space 9 Drinking Game

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A now here’s another good excuse to drink beer: the Deep Space 9 drinking game.

How to Play

Before the show starts, everyone picks a character; take a drink every time the character gets into a confrontation, conflict or fight. In addition, take a drink whenever:

  • the wormhole is shown/opens (this includes the opening credits)
  • anyone says ‘DS9’ as the name of the space station
  • something isn’t working properly on the station
  • violence breaks out on the promenade ring
  • the station is shown from outside
  • any door is seen opened manually (if it’s a ‘cog’, take two)
  • the ‘cog’ airlocks are used/operated
  • Dr Bashir suggests something patently unwise
  • Sisko threatens somebody
  • somebody mentions Bjor (only one drink per line; any number during the scene)
  • someone hits on Dax
  • the Cardasian spy uses clothing as a euphemism for something else
  • Odo is puzzled by humanoid behaviour
  • someone from Star Trek: The Next Generation makes an appearance
  • Odo does something intentionally humorous
  • Dax gets into an amorous (sexual) encounter
  • Dr. Bashir does something clever not related to medicine.
  • Quark does something selfless
  • O’Brien is asked to jury-rig something to save the day and it doesn’t work

Additional Rules

There are certain situations where players must take a drink AND shout out a phrase:

  • someone rides the elevator to/from the control room (shout out “going up?” or “going down?”)
  • a shuttlecraft is shown (shout out the name of the craft)
  • Odo shapeshifts (shout out “Jelly!!”)
  • O’Brien uses the transporters (sigh nostalgically)
  • Jake Sisko gets in trouble (shout out “Kids these days!”)
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