Star Trek: Deep Space 9
A now here's another good excuse to drink beer: the Deep Space 9 drinking game.
How to Play
Before the show starts, everyone picks a character; take a drink every time the character gets into a confrontation, conflict or fight. In addition, take a drink whenever:
- the wormhole is shown/opens (this includes the opening credits)
- anyone says 'DS9' as the name of the space station
- something isn't working properly on the station
- violence breaks out on the promenade ring
- the station is shown from outside
- any door is seen opened manually (if it's a 'cog', take two)
- the 'cog' airlocks are used/operated
- Dr Bashir suggests something patently unwise
- Sisko threatens somebody
- somebody mentions Bjor (only one drink per line; any number during the scene)
- someone hits on Dax
- the Cardasian spy uses clothing as a euphemism for something else
- Odo is puzzled by humanoid behaviour
- someone from Star Trek: The Next Generation makes an appearance
- Odo does something intentionally humorous
- Dax gets into an amorous (sexual) encounter
- Dr. Bashir does something clever not related to medicine.
- Quark does something selfless
- O'Brien is asked to jury-rig something to save the day and it doesn't work
Additional Rules
There are certain situations where players must take a drink AND shout out a phrase:
- someone rides the elevator to/from the control room (shout out "going up?" or "going down?")
- a shuttlecraft is shown (shout out the name of the craft)
- Odo shapeshifts (shout out "Jelly!!")
- O'Brien uses the transporters (sigh nostalgically)
- Jake Sisko gets in trouble (shout out "Kids these days!")
