Star Trek: The Next Generation Drinking Game

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How to Play

The basic premise of this game is to watch any number of episodes of Star Trek: The Next Generation and take the appropriate number of drinks whenever a condition is met from the list below. You may decide to choose just a number of these conditions, otherwise you may spend more time reading the list than watching the show!

General Actions

  • A bad fight scene occurs (1 drink)
  • A bridge officer is seen in dress uniform (1 drink)
  • A Captain’s Log entry is made by someone other than Picard (2 drinks)
  • A crewmember drinks (outside of 10 Forward) (1 drink)
  • A crewmember straightens their uniform (1 drink)
  • A desk hologram is seen (2 drinks)
  • A female crewmember has flawless makeup after she’s been put through the ringer (1 drink)
  • A guest appearance is made by someone from TOS (3 drinks)
  • A log entry is made (1 drink – 2 if it’s not made by Picard)
  • A member of the bridge crew looks WAY too pleased with themselves (1 drink)
  • A member of the bridge crew takes over a by pushing someone else out of the way (2 drinks)
  • A new alien has differently shaped hands (1 drink)
  • A new alien has latex on its forehead (1 drink – 2 if it DOESN’T have latex)
  • A new alien ship is revealed (1 drink)
  • A poker game is shown (1 drink)
  • A principle character is put on trial (1 drink)
  • A probe is launched (1 drink)
  • A shuttlecraft appears unsafe (1 drink)
  • A shuttlecraft is launched (2 drinks)
  • A sound effect from TOS is heard (1 drink)
  • A stardate is mentioned – not in a log entry (1 drink)
  • A succession of five face close-ups with no dialogue (1 drink)
  • A token alien is shown in the background and has no lines (1 drink)
  • An “expendable” is killed (1 drink)
  • An “Old Earth Saying” is brought up (1 drink)
  • An Old Earth Date is mentioned (2 drinks)
  • Ancient alien technology screws things up (1 drink)
  • Another Captain or Starfleet Command officer is shown (1 drink)
  • Bridge command is handed over (1 drink)
  • Communications malfunction/go out (1 drink)
  • Communicators are out of range (2 drinks)
  • Dialogue in the turbolift (1 drink)
  • English is spoken by Klingons when they are alone and have no reason to speak English (2 drinks)
  • “Ensign Ethnic” or “Ensign Buxom” gets a line (1 drink)
  • First names while sexual tension present (2 drinks)
  • Harmonics are changed in shields/phasers/etc. (1 drink)
  • Intruder Alert (3 drinks)
  • Klingon is spoken (1 drink)
  • Mention of dilithium crystals (1 drink)
  • Nobody leaves the ship, but we still see more than one room of the alien ship/planet/etc (2 drinks)
  • Part of a set is destroyed in a fistfight (2 drinks)
  • Phasers are used for a different function than intended (e.g. overload, power a transporter, etc.) (1 drink)
  • Picard or Riker order a course change by exact X, Y, and Z coordinates, rather than something like “Set course for Starbase 8” (3 drinks)
  • Readings go off the scale (1 drink)
  • Red Alert (2 drinks)
  • Security alert or request (1 drink)
  • Someone adopts a persona (Dixon Hill, Sherlock Holmes, etc.) (1 drink)
  • Someone alludes to a work/person/event/etc. that hasn’t been made/existed/happened yet (1 drink)
  • Someone brings up the matter/antimatter ratio (1 drink)
  • Someone changes their pronunciation of a word within the same scene (1 drink)
  • Someone gives their communicator to a non-crewmember so they can communicate with the Enterprise (3 drinks)
  • Someone implies that 10 Forward is a Happening Place (1 drink)
  • Someone is referred to by their first name (1 drink)
  • Someone is seen out of uniform (in civvies) (2 drinks)
  • Someone is transported to somewhere other than a transporter room or sickbay from somewhere other than a transporter room (2 drinks)
  • Someone mentions Jack Crusher (2 drinks)
  • Someone other than Picard preaches the P.D. (2 drinks)
  • Someone places their communicator on something so it can be beamed away or destroyed (2 drinks)
  • Someone preaches about “Humanity’s Unique Potential” (1 drink)
  • Someone preaches the Prime Directive (1 drink)
  • Someone quotes Shakespeare, etc (1 drink)
  • Someone reads a book (1 drink)
  • Someone receives a shot (1 drink)
  • Someone receives a shot from a non-medical officer (2 drinks)
  • Someone removes their communicator (1 drink)
  • Someone requests that an image on the main viewer be magnified (1 drink – 2 drinks when it’s painfully obvious that it’s necessary)
  • Someone stops the countdown (2 drinks)
  • Someone throws/is hit by/etc. styrofoam props (1 drink)
  • Someone uses the episode’s title in a sentence (2 drinks)
  • Someone wakes up from a nightmare (1 drink)
  • Someone who normally pronounces “sensors” as “SEN-sers” pronounces it as “SEN-sohrs” (1 drink)
  • Something escapes the sensors (1 drink)
  • Something escapes the sensors and they use the word “interference” as an excuse (2 drinks)
  • The auto-destruct sequence is activated (3 drinks)
  • The battle bridge is used (1 drink)
  • The battle bridge is used with the saucer section still attached (2 drinks)
  • The bridge crew contemplates mutiny (3 drinks)
  • The camera pans > 90 degrees to show how BIG the ship is (1 drink)
  • The computer makes that “I’m listening” chirp (1 drink)
  • The Enterprise actually fights (shots must be fired) (2 drinks)
  • The Enterprise avoids a conflict rather than using force (1 drink)
  • The Enterprise docks at a starbase (3 drinks)
  • The Enterprise encounters an unknown energy form (1 drink)
  • The Enterprise is boarded by hostiles (2 drinks)
  • The Enterprise is captured in a nebula/cloud (1 drink)
  • The Enterprise is hurled somewhere by another force (Q, Tin Man, etc.) (2 drinks)
  • The Enterprise is taken over (1 drink)
  • The holodeck appears in its “natural” state (2 drinks)
  • The same matte painting of an alien planet is used after each commercial break (1 drink)
  • The sarcophagus is used in sickbay (2 drinks)
  • The ship/crew is seconds away from disaster (1 drink)
  • The token alien is a Vulcan (2 drinks)
  • The transporter room can’t lock on to someone (1 drink)
  • The transporter room pulls someone through after their ship explodes (2 drinks)
  • The warp engine light goes really fast (2 drinks)
  • The weapons are rendered useless (1 drink)
  • There is a countdown (1 drink)
  • They contact someone via communicator or intercom without activating it (1 drink)
  • They fade to commercial playing the “ominous horns” (1 drink)
  • They fade to commercial with a soap-opera-like close up on someone’s face (1 drink)
  • TNG contradicts a fact stated in TOS (2 drinks)
  • Transporter goes down (1 drink)
  • Transporter Room 3 is used (1 drink)
  • Yellow Alert (1 drink)

General Quotes

  • “Acknowledged” (1 drink)
  • “Belay that order” (1 drink)
  • “Eastern/Western/Southern/Northern Continent” (2 drinks)
  • “Energize” (1 drink)
  • “Hell”, “Damn” and other swearing (1 drink)
  • “Impossible” (1 drink – 2 if they say it whilst watching the “impossible”)
  • “It’s not like anything I’ve ever seen before” (1 drink)
  • “Just a little more time…!” (1 drink)
  • “Medical emergency” (1 drink)
  • “On screen” (1 drink)
  • “Open hailing frequencies” (1 drink)
  • “Priority One” (1 drink)
  • “Set phasers on…” (1 drink)
  • “Shut up, Wesley” (3 drinks)
  • “The Klingon Home Planet” or other reference without actually giving it a name (2 drinks)
  • “Understood” (1 drink)

Picard Actions

  • Accident or attack draws blood (3 drinks)
  • Appears uncomfortable (around women, children) (1 drink)
  • Calls a meeting (1 drink)
  • Calls a meeting in the middle of a crisis (2 drinks)
  • Cries (entire drink)
  • Demonstrates knowledge of a foreign language (1 drink)
  • Drinks (2 drinks)
  • Drinks tea (3 drinks)
  • Drinks tea identified as Earl Grey (4 drinks)
  • Has an accident or is attacked (2 drinks)
  • Is called upon to mediate a dispute (2 drinks)
  • Is possessed (4 drinks)
  • Is seen on the bridge out of uniform (2 drinks)
  • Leaves the bridge during a crisis to talk with Dr. Crusher or Guinan (1 drink)
  • Leaves the ship (1 drink)
  • Leaves the ship to lead an away team (2 drinks)
  • Makes a speech that saves the day (1 drink)
  • Quotes Shakespeare, etc. (2 drinks)
  • Requests a Level One Diagnostic (1 drink)
  • Straightens his uniform (2 drinks)
  • Straightens his uniform before giving a speech (3 drinks)
  • Surrenders (1 drink)
  • Swears/hurls an insult in a foreign language (2 drinks)
  • Takes a communique from Starfleet in his ready room (1 drink)
  • Takes the helm in a tricky situation (3 drinks)
  • Talks about death to Dr. Crusher (1 drink)
  • Tries to avoid Lwuxana Troi (1 drink)
  • Wears chest-revealing bedwear (2 drinks)

Picard Quotes

  • “Captain’s Log” (1 drink)
  • “Captain’s Log, Supplemental” (2 drinks)
  • “Come” (1 drink)
  • “Come” (in personal quarters) (2 drinks)
  • “Engage” (1 drink)
  • “Make it so” (1 drink)
  • “Number One” (1 drink)
  • “Proceed” (1 drink)
  • “The boy” in reference to Wesley (1 drink)

Data Actions

  • Affects a human mannerism (e.g. Sherlock Data) (2 drinks)
  • Brent Spiner breaks character for comic effect (1 drink)
  • Corrects somebody’s grammar (1 drink)
  • Does that little head twitch (1 drink)
  • Gets kissed, etc. (3 drinks)
  • Gives a list of synonyms for the term he did not understand (1 drink)
  • Gives an “approximation” out to several decimal places (1 drink)
  • Has to have “An Old Earth Saying” explained (2 drinks)
  • Innards are revealed (1 drink)
  • Innards are revealed other than his head (2 drinks)
  • Is “used” to save the ship, beam down, or hang around infected people because the situation is too dangerous for humans (3 drinks)
  • Is able to interpret/use alien technology in no time (1 drink)
  • Is cut off during a list of synonyms (2 drinks)
  • Is cut off mid-sentence (1 drink)
  • Is told that he’s more human than he thinks (2 drinks)
  • Stops himself during an inappropriate speech (2 drinks)
  • Uses a contraction (entire beverage)
  • Uses a new colloquialism (1 drink)
  • Uses his strength (1 drink)
  • Uses his strength and shows up Worf (2 drinks)
  • Uses his superior android speed (1 drink)

Data Quotes

  • “Accessing” (1 drink)
  • “Fascinating” (1 drink)
  • “I am an android” (1 drink)
  • “I cannot feel emotions”, etc (1 drink)
  • “Increase speed” (1 drink)
  • “Inquiry” (1 drink)
  • “Intriguing” (1 drink)

Worf Actions

  • Actually wins a fight (2 drinks)
  • Asks for an explanation of a human term/custom (1 drink)
  • Fusses about his discommendation (2 drinks)
  • Gets beaten up (1 drink)
  • Has a suggestion shot down offhandedly (2 drinks)
  • Makes a reference to his sexual prowess (2 drinks)
  • Mentions or participates in some bizarre Klingon ritual (2 drinks)
  • Says something with a tilt of his head/nod (1 drink)
  • Throws someone in the brig/Arrests someone (1 drink)
  • Uses the word “human” in a sense meaning puny, weak, or otherwise unklingon (2 drinks)

Worf Quotes

  • “Admirable” (1 drink)
  • “Grrrrr” (A simple sneer qualifies) (1 drink)
  • “Human women are too fragile” (2 drinks)
  • “I am a Klingon” (1 drink)
  • “Impressive” (1 drink)
  • “Klingons do NOT…” (1 drink)
  • “Security Override!” (2 drinks)

Riker Actions

  • Acts blatantly like Kirk (1 drink)
  • Demonstrates knowledge of a foreign language (1 drink)
  • Gets that annoying smirk on his face (1 drink)
  • Gets the girl (1 drink)
  • Gets the girl for no apparent reason (2 drinks)
  • Pronounces a word in a way that does not match his heritage (e.g. charade=shur-AHD) (2 drinks)
  • Stands with his feet more than 2 feet apart (1 drink per foot beyond 2 feet)
  • Swears/hurls an insult in a foreign language (2 drinks)
  • Thrusts his chin out with a smug look (1 drink)
  • Walks forward as if he’s trying to knock an imaginary door down with his forehead (1 drink)

Riker Quotes

  • “Hell” (2 drinks)
  • “What the hell is going on?” (entire drink)
  • “With pleasure, sir” (1 drink)
  • “You are personally responsible for the Captain’s safety” to Worf (2 drinks)

Beverly Actions

  • Appears without her lab coat (1 drink – 2 drinks if she’s in sickbay at the time)
  • Beams directly to sickbay or orders someone to be beamed directly to sickbay (1 drink)
  • Can’t figure out some bizarre medical problem (1 drink)
  • Diagnoses something really obvious (1 drink)
  • Is seen in a sweater (2 drinks)
  • Is seen on the bridge for no apparent reason (1 drink)
  • Loses a patient (2 drinks)
  • Performs major surgery (2 drinks)
  • Shows maternal instinct (2 drinks)
  • Uses one of her ridiculous 24th century medical terms (1 drink)
  • Uses the word “stumped” in regards to problem (2 drinks)

Beverly Quotes

  • “He’s dead ” (1 drink)
  • “He’s gone…” (2 drinks)
  • “Nothing yet, but we’re working on it” (1 drink)
  • “This man is dying!” (3 drinks)
  • “This shouldn’t be happening” (1 drink)
  • “This won’t hurt a bit” (1 drink)

LaForge Actions

  • Interacts with a woman (real or not) in the holodeck (2 drinks)
  • Is used as a “human tricorder” (1 drink)
  • Sees with his own eyes (VISORless) (entire drink)
  • Tweaks the warp engines/shields/tractor beams (1 drink)
  • VISOR is taken or knocked off (1 drink)
  • Wishes he had human vision (1 drink)

LaForge Quotes

  • “…lost a lotta good people down there…” (1 drink)
  • “I’m workin’ on it!” (1 drink)
  • “Maybe not” in response to “Impossible” (2 drinks)

Wesley Actions

  • Appears to be hitting on someone (1 drink)
  • Creates some spiffy new science project (1 drink)
  • Gets that “I’m not just a kid” attitude (1 drink)
  • Gets that annoying “impish” grin (1 drink)
  • Has his life threatened (2 drinks – party like it’s 1999 if he actually dies!)
  • Is seen with a girl (other than when on duty) (3 drinks)
  • Saves the day (1 drink – 2 if nobody thanks him)
  • Saves the day and nobody understands his pseudoscientific babbling (2 drinks)
  • Swallows really hard (1 drink)
  • Talks back to his mom (1 drink)

Wesley Quotes

  • “It’s easy!” (or “simple”, etc.) (1 drink)
  • “Wow”, “Gee”, “Ooh”, etc. (1 drink)

Deanna Actions

  • Can’t shut out all the feelings (1 drink)
  • Cries (2 drinks)
  • Gives us Betazoid insight into something really obvious (2 drinks)
  • Is hit on (1 drink)
  • Rolls her eyes (1 drink)
  • Senses (and lists) more than one emotion (1 drink)
  • Senses something really shocking (1 drink)

Deanna Quotes

  • “Are you troubled?” (when they obviously are) (1 drink)
  • “Mother! Please…!” (1 drink)
  • “What do YOU think about that?” or other quote reminiscent of ELIZA (1 drink)

O’Brien Actions

  • Disables a weapon during transport (1 drink)
  • Has a line in a first or second season episode (1 drink)

Lwuxana Troi Actions

  • Is referred to in an episode in which she does not appear (1 drink)
  • Reads Picard’s mind (or pretends to) (1 drink)

Lwuxana Troi Quotes

  • “Little One” in reference to Deanna (1 drink)

Yar Actions

  • Decks someone (1 drink – 2 if she does it just to show her strength)
  • Shows sexual desire (3 drinks)
  • Suggests that the Enterprise fight, upon meeting another ship, etc. (1 drink)

Guinan Actions

  • Makes someone sigh at the end of a talk (1 drink)
  • Talks about “her people” (1 drink)

Pulaski Actions

  • Calls Data “it” or accuses him of being unable to do something because he’s an android (1 drink)
  • Cuts Picard off (1 drink)
  • Mispronounces Data’s name (1 drink)
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